Main Character: A frog riding a chicken, with mounted laser cannons.
Setting: Colony on the Moon
Enemy: Evil robot chickens
Health Pickup: Broccoli
Game Characteristics: Maze-like, basic avoidance/destroying of enemies. sidescrolling.
Engine: Unreal Development Kit
It's pretty out there, but we'll have fun with it.
I took the task of modeling some computer consoles and some medical and cafeteria equipment. I also will be working on the title menu and pause menu. It won't be as extensive as the one I made for Umbra, our class' game. The menus are almost done, but I'm stuck on getting the game to actually pause when the pause menu comes up.
I'll post some pictures of the models once I get them done.
That's it for now.
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