I have some good news, Super Monster Dance Party is on track for its end of April release! I started playtesting last night with the music in, and its working pretty good. I did run into one major bug, the animation would lag for a couple seconds during a level. I've tracked down the issue and am currently working to resolve it. In addition to that is a couple little things, like assets that need updating and minor code changes. We should be able get those updated pretty quickly. We'll keep you posted on the progress of the playtesting as we get through some more.
Here are some images from the game:
Pixel Jargon's logo |
Freeplay mode with the FloBros |
Monster selection in Freeplay mode |
Mission selection in Story mode |
Speaking of keeping you guys posted, we now have a Facebook and Twitter page for Super Monster Dance Party as well as Pixel Jargon(The company developing SMDP) that will be updated with the latest news. Feel free to ask us questions about either on their respective pages and we'd be happy to answer them for you. Here are the links for them. SMDP: Facebook and Twitter. Pixel Jargon: Facebook and Twitter. They're a little bare right now, but that should change soon.
I would also like to give a huge shoutout to DJ SynthR(Matthew Le Blanc) for providing the music we are using for the levels. Head on over to his website to check out some of work. He did a fantastic job on the songs, and I'm glad we found him.
That's all I have for now. I'm pretty excited for playtesting and the upcoming release. Don't forget to check out our Facebook or Twitter pages!
Ah snap yo! Great job Jake!
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